failed. One of the reasons for this is what lives there. - To emphasise this, he pointed in the direction again. - If you're lucky, you'll only encounter griffins and wyverns, but if you're unlucky, you'll encounter a manticore or, worse, a basilisk. And that's just on the surface. Anyone who tried to enter the caves there was asking for trouble. Wendigos, ghouls, unclean spirits, and deeper down, rumour has it that even a demon has its lair there. There's no point in going there. - The sergeant shook his head. - Besides, that's where the enclave ends, so apart from death, there's not much to be found there. - The man gazed into the distance.

-And to the east?- The dragon asked, keenly interested. It seemed that Enpine really did have a lot to offer. In addition to profitable lands and residential areas, it was also full of dangers.
-To the east is our fortress. - The soldier refocused on the dragon. - And further on, there are farms, a town, and generally tamed land, long since wrested from the wild forest. But I know what you mean, young master. If you go straight east from here, the forest ends and the hills begin. You might find some small creatures, but they're not likely to be too dangerous. And if something from the depths of the forest gets in the way, that's what the fortress, the army and the mages are for. It's peaceful there. - He waved his hand dismissively. It was clear that he did not attach much importance to the dangers of leaving the forest. In contrast to his stories about the monsters inhabiting other areas, he now spoke with ease. - The problem is when you go with the Carh current. The river turns north, deepening into the forest, and then spreads out, forming swamps. It's treacherous terrain because, in addition to the quagmires, it's full of utopuses, koshcheis and mistborns. - He shuddered. - But you can also encounter a banshee. While people have managed to return from other places, no one has ever