the trees by the side gate. The second entrance to the area belonging to Bleist was much smaller, but equally well guarded. Additionally, here, in addition to the portcullis, there was something that set the dragons' hair on end-an almost ten-metre-long trapdoor riddled with spikes. An almost insurmountable obstacle in a tight passage with smooth walls.

When they returned to the main gate Trace decided it was time to explore the palace a bit. Starting from the very bottom was: an armoury, a training room and a magical arena in the basement. On the ground floor were two dining rooms, a drawing room, ballroom and kitchens, above that were the study and guest rooms. It turned out in passing that, apart from Darius, only the majordomo and Captain Forth essentially lived in the palace, with all the servants housed in the buildings surrounding the storerooms. Almost the entire second floor was occupied by a library densely cluttered with tall bookcases, and other rooms on its level were adapted for reading rooms and small offices. The third floor - the topmost in the main structure of the building - included a large glass-roofed study in which Darius worked, engrossed in an enormous amount of documents, two large lounges for guests and several smaller rooms with not quite specified functions. In addition, the palace consisted of two more towers - the western one for Oscar and Evis and the eastern one, where Darius lived and Draco was to reside. The master's suite was directly above the dragon's room, which surprised him somewhat. He hadn't thought he would be accommodated in such a place.
Once Trace had shown him everything he politely said goodbye and went to see to his duties, and Draco was left alone in his new room. Although he had to admit that it was more fitting to call the place a suite. It had one entrance from the main staircase which led to a room that was a living room- with a desk, bookshelves, table, sofa and armchairs. The room was connected to two other rooms- to the right